![]() 3dsMax unit scale to match up with CRYENGINE unit system.Please take this into account if you wish to use a different project location, but always stay inside your project folder when saving your project 3dsMax source files.īefore you continue with this tutorial, make sure to have read and understood the following: ![]() The project folder is set to \Objects\tutorial\animated_blendshape_tutorial\max. Backup your "SkeletonList.xml" before overwriting it! Prerequisites for this Tutorial
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